top of page

Design in Focus > Experience Portals >
Edward Ray
TALKS ABOUT
How writing music for video games "works". Both in terms of the practical aspects, as well as in terms of finding projects to work on | The differences between the video game and music industry | Misconceptions about working in the video game industry | The importance of communication in the client / contractor relationship, particularly in the rendering of creative services | Turning a hobby into an income | Productivity and time management | Staying "inspired" under pressure.


It's All Music and Games in this Industry with Edward Ray & Candice Storm



bottom of page